Update voor The Division pakt de Dark Zone aan
22 maart 2016
Geschreven door Jay
Er stond gisteren serveronderhoud op de agenda van The Division. Tijdens dit onderhoud werd ook een update doorgevoerd om onder meer de Dark Zone aan te pakken, concreet dan om het gebied meer de moeite waard te maken voor high-level spelers. Wie in de game al snel het hoogste level behaald had, ondervond namelijk vaak dat de end-game wat te wensen over liet, met magere beloningen etc. Daar wordt nu dus wat aan gedaan, onder meer door meer Phoenix Credits te droppen bij high-level vijanden.
Hieronder een overzichtje van wat de update concreet brengt voor de Dark Zone. De volledige patch notes kan je hier vinden.
- Players can now heal other neutral players in the Dark zone, by using First Aid and Support Station skills
- Players are now able to fast travel to Dark Zone checkpoints, but only when coming from outside the Dark Zone
- The Dark Zone disconnect timer has been increased to 30 seconds, meaning players will remain in the game world longer when logging out while in the Dark Zone (this applies while not in combat)
- Items extracted from the Dark Zone are now properly marked as "new" items when moved to the players inventory
- Players killed in the Dark Zone now drop ammo, medkits and grenades. This loot is generated and not taken from the dying players' inventory
- Players killed in the Dark Zone will lose less Dark Zone Funds and Experience (Rogue and non-Rogue)
- Dark Zone Funds and Experience rewards for surviving Rogue status have been improved
- Dark Zone Funds and Experience rewards for killing Rogue agents have been improved
- Phoenix Credits drop have been increased on lvl 31 and 32 enemies in the Dark Zone: Lvl 30: 1-3 Phoenix Credits Lvl 31: 2-4 Phoenix Credits Lvl 32: 3-5 Phoenix Credits
- Increased drop rate of High-End items from lvl 31 and 32 named NPCs in the Dark Zone.
- Increased drop rate of High-End Division Tech Material from lvl 32 named NPCs in the Dark Zone
- Improved Dark Zone Chests items quality
- Rank 30 chests will now drop Superior (Purple) items instead of Specialised (Blue)
- Keys chests now have a chance to drop High-End (Gold) items
- Dark Zone Funds drop rates and quantity on NPCs has been reduced
- Fixed a bug where the Wildfire and Fear Tactics talents were affecting neutral players in the Dark Zone
- Fixed instances where players would receive a DELTA error message when entering the Dark Zone
- Fixed a bug where sometimes players could not loot anything after returning to the game following a network disconnection
- Fixed Stage 1 Rogue timers not displaying correctly when Rogue players receive damage from another player
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